Privacy
The short version
No accounts, no passwords, no cookies, no ads, and no tracking. Everything we show comes from data Roblox already makes public.
What we read from Roblox
When someone types a username or pastes a game link, we read public data for it: profile, join date, avatar, follower and friend counts, groups, friends lists, public badge history, and game stats. If an inventory is private, we don't read its badges.
What we keep on our server
Badge tool cards (Roblox Years, Rarest Badge, Badge Clock, Badge Twins) store the username, display name, avatar image link, and the summary shown on the card. Full badge lists are summarized and not stored. We also keep a shared cache of badge and game details, like which game a badge belongs to. Player cards, game stats, and mutual friends are cached for up to 6 hours and not stored after that.
Usernames you check
Name Finder sends the names it generates, or the one you type, to Roblox to see if they're taken. We don't save them.
What stays in your browser
Your theme and motion settings, best scores for the games, and recent badge scans are saved in your browser's local storage so tools load faster. You can clear all of it on the Settings page. It never leaves your device except when a badge tool uses a saved scan to build a card.
Removing a card
Set your inventory to private and badge cards are deleted the next time anyone tries to refresh them. Or email us and we'll remove them.
Questions: hello@studs.cc