Privacy

The short version

No accounts, no passwords, no cookies, no ads, and no tracking. Everything we show comes from data Roblox already makes public.

What we read from Roblox

When someone types a username or pastes a game link, we read public data for it: profile, join date, avatar, follower and friend counts, groups, friends lists, public badge history, and game stats. If an inventory is private, we don't read its badges.

What we keep on our server

Badge tool cards (Roblox Years, Rarest Badge, Badge Clock, Badge Twins) store the username, display name, avatar image link, and the summary shown on the card. Full badge lists are summarized and not stored. We also keep a shared cache of badge and game details, like which game a badge belongs to. Player cards, game stats, and mutual friends are cached for up to 6 hours and not stored after that.

Search suggestions

When you type in a username, group, or game box, what you've typed so far is sent to Roblox's public search to show matches. Results are cached for a day, not tied to you.

What stays in your browser

Your theme, motion, and view settings, best scores for the games, and recent badge scans (with the player's username) are saved in your browser's local storage so tools load faster. If you turn on notifications for a long scan, your browser handles that permission and we only use it to say your card is ready. You can clear all of it on the Settings page. It never leaves your device except when a badge tool uses a saved scan to build a card.

Removing a card

Set your inventory to private and badge cards are deleted the next time anyone tries to refresh them. Or email us and we'll remove them.

Questions: hello@studs.cc